At level 0, you can only pick up Dark And Darker Gold one perk, and we think that Quick Chant is just the go-to. Spells are the best part of the Wizards gameplay and being able to cast them 20% faster is excellent for tight situations and PvP.

In terms of abilities, you pretty much have to take Meditation to replenish spells in the dungeon. Then you need to pick up one Spell Memory slot so that you can actually use spells. Meditating between engagements might feel cumbersome, but this becomes less problematic the further you level your character.

A skilled Wizard can be a menace in solo play. The damage output you have, even with basic gear, is extremely high. A well-placed Fireball or some Magic Missiles can completely decimate other similarly low-geared players. Fireballs and Missiles are also very difficult to dodge.

The main problem you face as a solo Wizard is the fact that your interaction speed is extremely slow, and your movement speed is also very slow. You are a sitting target after youve dumped your spells. During the first few levels, you also need to Meditate a lot during your runs. This can be a disaster if someone walks up on you.

The new Goblin Cave solo runs have a lot of powerful mini-bosses, such as the Skeleton Champion amp various Wraiths. The Wizard is one of the most reliable at taking these out as a solo player, as buy Dark And Darker Gold you can put out enough damage to defeat them.