Instanced raiding wasn't a common feature of Oldschool Runescape before the introduction of Chambers of Xeric, and the Theatre of Blood. In contrast to other MMORPGs, there is no linear progression, as a variety of combat levels may attempt each one, although the process of completing them is a different story. This OSRS Raids Guide gives you the fundamentals of how they work and where to start.


What should I be aware of about Chambers of Xeric


The Chambers of Xeric came out as an expansion of the previously unexplored continent of Zeah and is considered the first raid that has been played in the game. Similar to Dungeoneering in Runescape 3, this raid required a combination of combat and skilling to get through the rooms and there is a element of randomization in every raid instance.


Groups will require you to possess at least 100 combat with high hitpoints as well as 55 farming and 78 herblore to be considered for this raid. One of the main benefits of raids is the ability to make various potion recipes using Farming and Herblore especially for Xeric's aid. Other skills include Hunter.


Bosses of Great Olm


These bosses could be encountered with Great Olm being the final boss.


Vasa NistirioThe character transforms into an animated pile before transforming to his final appearance. His ability to transport party members to various areas of the room is the main concern.


The boss Tekton cannot be touched by either distance or magic, meaning players will have to stomp him with melee. It is suggested to make use of Dragon Warhammer special attacks to make the fight slightly easier.


Vespula - This abyssal beast can be attacked in a variety of ways and is prone to poison. A Serpentine helmet might be helpful.


Vanguard - These three enigmatic creatures are each only able to be attacked with either Range, Magic or Melee. To eliminate them all, damage must be spread evenly. This is why coordination is so important.


Ice Demon - This has an extremely high level of magic and can deal nasty Ice Burst spells to players. To move forward in the battle, players will need to first get rid of the Ice Storm.


Muttadiles: This crocodile mutant thing is a threat to melee and range. It is best to keep within melee range and pray for protection, then attack your target using range.


The Great Olm A massive white salamander, which guards the chest at raid's end.


Check out this OSRS Barrows Guide for more RuneScape information


Idea Gear Setup


Complete void when wearing all three helmets.


Zamorakian Hasta or Abyssal Tentacle for weapons for melee.


Twisted bow or Toxic blowpipe for long-range weapons


Trident of the Swamp to use for Magic attack


Amulet of Torture or Fury


Ring of Suffering


Avernic or Dragon Defender


Primordial Boots or Dragon Boots


Ava's Assembler


The Great Olm is defeated


There are three phases in which Great Olm rotates, which determines which part of the body the raid group can attack. To decrease the stats of a target body part, you can use the Dragon Warhammer special attack. It is not applicable to any other body part.


In the initial phase in the first phase, he fights with rotations of his most powerful attacks, which include the AoE Crystal burst, lightning bolts, and then teleports players around the chamber. It is impossible to attack a hand that isn't locked, so you must you should try attacking the opposite.


The second phase will be similar to phase one, although one hand may be clenched and unable to attack. The attacks that are part of the first phase won't be applied when the left hand is clenched.


Both hands can be attacked during the third phase where both hands must be taken down at the same time. The teleporter will move players to the area, causing damage, and will then repair the left hand. This phase requires careful coordination between the group.


Olm will be facing his head during the final phase and will use every attack. You must be alert to falling crystals which could cause severe injuries to players when they're not moving. To stop him the team should be focusing on DPS (which will affect your points).


Making Money in Chambers of Xeric


Although expensive drops are rare but regular drops of resources can fetch more than one million gold per hour. If you get a Twisted bow (currently valued at 1.1 billion) or the Dragon Hunter Crossbow, you have a good chance of being set. You could increase your odds of receiving better rewards by getting more points at the raid's close.


What do I need be aware of about the Theatre of Blood?


While the Theatre of Blood contains the most difficult PvM content, it's linear and not as complex as Chambers of Xeric. The Theatre of Blood was launched in the month of June 2018 in order to revive the otherwise dead content of Meiyerditch. There are six bosses total and each of them is extremely challenging due to particularities of their own.


Supply drops, which are like the first raid are common rewards at the close of the run. However they usually come in smaller quantities. The rare and scarce drops are the primary reason that can still be bought at high costs. The big-ticket items include the Syche of Vitur (which is over 1.3 billion gold) and the Ghrazi rapier (over 180 million gold) and the Sanguinesti Staff (over 140 million gold).


The selection of the gear used in the Theatre of Blood is simply to provide the most powerful gear available in the game to match each type of attack, and each player should be a hybrid or tribrid. The inclusion of blood barrages or the Sanguinesti Staff for self-healing is also vital. Twisted Bows, even though they are very expensive, are often brought by raiders.


Bosses


Xarpus A bat with a supernatural appearance. creature that is able to heal itself and take poison damage. The boss can deal damage and players must be careful to avoid tiles that are poisoned.


The Maiden of Sugadinti The maiden may cause blood spots to appear which need to be avoided. She may also occasionally utilize magic attacks against the tank. There will also be healers in various places during the battle that need to be eliminated immediately.


Pestilent Bloat- While this abomination is slow in attack, it can rapidly kill raiders. Falling corpses that stun and cause damage to players can ruin an entire run.


Nylocas Vasilias - This battle consists of killing various waves of creatures before being capable of hitting the boss. A variety of attack styles will be required.


Sotetseg is a dark, corrupted beast that raiders must defeat in order to rid him of his menace.


Verzik Vitur is the last boss of ToB and is among the most difficult. She transforms into a spider-like being and is able to go through several phases.


Defeating Verzik Vitur


The fight is renowned as being tough and comprises three phases. Players will obtain the Dawnbringer from the skeleton corpse at the entrance, which will be used later on.


In the initial phase, players must mitigate the impact of damage by hiding behind pillars when her attacks. The Dawnbringer is the most effective weapon to play with since any other weapon will have a limit on damage and isn't viable. Then she will fly away and return to body slam players, therefore be aware of it. Nycolas can also be created to heal her and needs to be targeted prior to the healing process. her.


In the second stage in the second phase, she will fire blue projectiles which will fly around the room and players must be careful. She will body slam players who attempt to smack her during her attack sequence. You can prevent this from happening by reversing your attack between strikes. To combat poison damage, you can take a step back between hits when she spawns the purple Nycolas.


The fight becomes more dangerous as she will be revealing her spider-like appearance in the third phase. You can switch your prayer to match her power to shoot barbs , and also perform a blue magic attack. She also has a powerful AoE attack, in which there's a tiny safe location where players need to gather if they don't want to be killed. Beware of her web attacks, which bind players together and can cause damage periodically.


Conclusion


They are among the most difficult and engaging on the map. This is why they have the highest rewards. This OSRS Raids Guide should inspire you to create with a group of players to take on these tough bosses.