Malcolm has played RuneScape since his youth He has also played with a number of popular idle games Buy RuneScape Gold, like Clicker Heroes, Cookie Clicker and NGU Idle. While he loved them but felt that the genre could be doing something else that was pleasing in a similar manner to Jagex's flagship RPG.

"So, I set out to make my own game in the dark, not knowing it would be launched, let alone becoming an instant hit," he tells . "I was trying to come up with something completely different from the existing idle game mould which was feature-rich and allowed players to have a real choices about how they wanted to go about their lives, rather than just increase numbers over time.

After pondering this idea bit in a closed room I began combining concepts and mechanics from classic MMOs alongside the well-loved idle game concept, creating something fun to play casually, on the go, and fit it into the busy life of a player."

He goes on to say: "While the numbers and statistics aren't exactly what players love about MMOs but it's what the hardcore fanbase tend to gravitate towards once the exploration is finished. As it's often so central to what long-term players' attention is it's logical to make this one of the main elements of Melvor's game's design. Additionally, it is compatible with the design elements that are common to most idle games."

While he took inspiration from other MMOs However, the structure is the main focus of RuneScape was one that he studied with particular attention, developing this world Melvor Idle into a world of parallels to the 20 years old RPG cheap runescape 3 gold. "RuneScape was a fundamental base for the game due to the fact that it was such a fundamental games for me" and explains."